- Create Mac Image For Deployment Autoimg 2018
- Create Mac Image For Deployment Autoimg Windows 10
- Create Mac Image For Deployment Autoimg Video
- Create Mac Image For Deployment
- Create Mac Image For Deployment Autoimg 2016
- Create Mac Image For Deployment Autoimg Youtube
Jun 09, 2015 Create a Automator workflow to deploy the Parallels agent and to do other minor configuration jobs. Use the System Image Utility to create the image and a workflow to automatically configure the disk layout and computer name. (Optional) Use the Mac OS X Netboot server to deploy the image to a Mac. Displays the default task name as Deploy Image. You can edit the default task name to specify a relevant task name. For example, Deploy ImageMac10.7. Select or browse the Mac image with a.mac extension that is to be deployed on the client computer.
Introduction
Winclone 7 supports deploying Windows via Microsoft Deployment Toolkit (MDT) via booting to a Windows Preinstallation Environment (WinPE). A similar workflow can be applied for environments that deploy Windows images via SCCM. This document covers setting up MDT, creating the WINPE files, creating the Winclone package and booting into the WinPE environment.
Requirements
- Microsoft Deployment Toolkit installed on a Windows PC or virtual machine
- Winclone 7
- Boot Camp Drivers from Apple
- Modern Mac
Overview
In order to boot Macs into the WinPE environment, the correct files must be installed on the Boot Camp partition. These files include a WIM file that contains the correct drivers and boot files. The Mac must also be configured to boot the WinPE environment into RAM so Windows can be installed on it.
This process outlines using MDT to create the WinPE files, and using Winclone to create and deploy a Winclone image that will deploy the correct files and make the WinPE environment correctly bootable. After the Mac boots into the WinPE environment, Task Sequences can be run to image the Boot Camp partition the same way as imaging PCs. This process also does not destroy the Mac partition.
The Development Toolkit creates the WinPE image and allows you to inject Windows drivers into the WinPE environment. Drivers are important because they will give the Mac network access, mouse, and keyboard in the WinPE environment.
Install MDT
Download and install the Microsoft Development Toolkit and install in Windows 10. After installation, launch the Deployment Workbench from the Start Menu. After Deployment Workbench launches, create a Deployment Share. The Deployment Share is an SMB share that contains all the required resources (such as boot files, packages, images, and more). When a Mac boots into WinPE, it will connect to the Deployment Share to discover Task Sequences, images, and other resources required to image the Boot Camp partition.
Share Location
The Deployment Share must be accessible on the network, so create a folder and share it or enter in a share path to an existing share.
Name
Give the Deployment Share a name.
Options
Set the options. If any options are selected, you will be prompted to enter in the value when needed.
Summary
Verify the settings.
Progress
The Deployment Share resources will now be created.
Confirmation
Once the Deployment Share has been created, click Finish.
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Boot Camp Assistant
Create Mac Image For Deployment Autoimg 2018
To download the correct drivers for a Mac, open Boot Camp Assistant in the Utilities folder in macOS. Note that this procedure must be done on each model Mac that you will be imaging since different models may have different driver sets.
Support Software Menu
In Boot Camp Assistant, select “Download Windows Support Software” from the Action menu. Save the Support Software to a folder with a name the includes the model number of the Mac so that you can keep track of them.
Import Drivers
Back in Deployment Workbench, import the Boot Camp drivers. Normally, you only need to import the drivers in the $WinPEDriver$ folder, since those are the drivers required to boot and for basic functionality. However, the network drivers may not be included in the $WinPEDriver$ folder. You many need to extract other drives in the Bootcamp ->Drivers folder using a tool such as “The Unarchiver” to get access to the required INF files. In the initial pass, import $WinPEDriver$ and see if it contains the required drivers. If not, you can add additional ones later by importing them.
Specify Directory
When prompted, select the $WinPEDriver$ folder in the Support Software folder you downloaded in Boot Camp Assistant.
Summary
Confirm the settings and click Next.
Confirmation
Once the drivers have been imported, click Finish.
MDT Settings
Now that the drivers have been imported, the next step is to create the WinPE files. Some special settings need to be set, so select the Deployment Share, then right click and select Properties.
Deployment Share General
In the General tab, de-select x86 since most modern Macs are 64-bit. Unselecting this will reduce the WinPE build time and storage space requirements on the Deployment Share.
Deployment Share Rules
The Deployment Share rules are variables that configure which parts of the task sequences are shown and let you override settings in the Task Sequence. The UserID, UserDomain, UserPassword, and DeploymentRoot are specified both here and in the Bootstrap.ini. If these settings are not provided, the user will be prompted to enter them in WinPE.
Bootstrap.ini
The bootstrap.ini file contains the bare minimum settings to connect to the Deployment Share. Add in the UserID, UserDomain, UserPassword, and DeploymentRoot. Tomb raider 3 iso. Note that you must specify a value for UserDomain (otherwise you will be prompted in WinPE). If the MDT Deployment Share is on a computer that is not part of a domain, the UserDomain won’t be used so it can be set to any value.
Deployment Share Windows PE
In the Windows PE tab, make sure the x64 Platform is selected. The “Lite Touch Windows PE WIM file” will be the files that are loaded into RAM and booted into. The ISO image is what initially boots the WinPE environment to bootstrap the loading of the files from the WIM file.
Make sure “Generate a Lite Touch Windows PE WIM file” and “Generate a Lite Touch bootable ISO image” are selected as shown.
Deployment Share Feature Tab
The WinPE environment can contain additional features, such as Windows PowerShell or .NET, that are needed for scripting installs. Include any Feature Packs you may need. It is common to include .NET Framework and Windows PowerShell.
Deployment Share Drivers and Patches Tab
The Deployment Share “Drivers and Patches” tab configures what drivers to include. Select the All Drivers profile to include all Boot Camp drivers you imported earlier.
Update Deployment Share
To create the WinPE files, right click on the Deployment Share and select Update Deployment Share.
Update Deployment Share Options
To create the WinPE environment, select “Completely regenerate the boot images” and click Next.
Update Deployment Share Confirmation
Once the WinPE files have been created, click Finish.
Task Sequences
Create a new Task Sequence by right clicking on Task Sequence and select New Task Sequence. A Task sequence is the workflow that is run in the WinPE environment that images the Boot Camp partition.
New Task Sequence: General Settings
Give the task sequence a unique identifier and a Task Sequence name. The name will be shown in a list of Task Sequences in the WinPE environment to select from.
Click Next.
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New Task Sequence: Select Template
A Task Sequence is composed of different steps. MDT provides some preconfigured templates. Select the Standard Client Task Sequence and click Next.
New Task Sequence: Select Template
Select an OS that will be restored to the Boot Camp partition and click Next.
New Task Sequence: Specify Product Key
Specify a product key if needed. Typically, it is not required to specify a product key. Click Next.
New Task Sequence: OS Settings
Provide a Full Name, Organization, and Internet Explorer Home page. Click Next.
New Task Sequence: Admin Password
Provide an Admin Password, or select the option to specify during imaging.
New Task Sequence: Summary
Verify settings, and click Next.
New Task Sequence: Confirmation
Once completed, click Finish
Modify Task Sequence
Remove all the steps except for the steps shown above.
Modify Task Sequence: Select OS and target
In the Install Operating System step, set the location to Specify Logical Drive Letter and enter in “c” (without the quotes). Click Apply and then OK.
Deployment Share Mounted Volume
In macOS with Winclone 7 Pro installed, mount the Deployment Share by using Finder and selecting “Go to Folder…” under the Go menu.
Deployment Share Files
The Winclone image will be created from a folder of files. This folder will contain all the files from the ISO.
Create Winclone Image from PE Folder
Mount the LiteTouchPE_x64.iso in the Finder by clicking on it.
Create Winclone Image from WinPE Folder Menu
Create a Winclone image from the WinPE folder by selecting “Create Winclone Image from WinPE Folder…”.
Create Winclone Image from WinPE Folder Sheet
Click Select Folder and select the mounted ISO that you mounted in the prior step.
Save
Click Save Image… and give the Winclone image a name. Click Save.
Winclone 7 Main Window
Test the image by restoring it to a Boot Camp partition. Click Restore Image in the main window of Winclone 7 or Winclone 8.
Restore Image
In the Restore Image sheet that appears, click Select Source and choose the Winclone image you created. Select a Boot Camp partition as the Destination (if you do not have a Boot Camp partition create one using Disk Utility). Click Restore Image.
Once the image is completed, reboot the Mac and hold down the option key. Select Windows (or EFI) in the OS selection screen, and the Mac will boot into the WinPE environment.
Select Create Package
Once you have verified that the image successfully boots to WinPE, you can create a Winclone Package to easily deploy this image to multiple machines. To do this, select Create Package from the Winclone 7 main window.
Create Package
Only the Basic Options tab applies to WinPE. Select if a Boot Camp partition will be created and click Create Package.
Save
Give the package a name and save the package.
Package Deployment
The package is now a standard macOS installer package that will create a Boot Camp partition (if needed), restore the WinPE files to the partition and then set it to boot into the WinPE environment correctly. Once the WinPE environment has been booted from memory, the Boot Camp partition can be formatted and an image installed on it using a Task Sequence.
Related Video
As part of the process of deploying Macs, it is occasionally necessary to image or re-image them with a disk image containing the latest version of OS X or macOS. When I need to create disk images for use in my shop, I use an application named AutoDMG to generate them. AutoDMG is an open-source tool written by Per Olofsson which enables the creation of never-booted OS X or macOS images for deployment.
Why is creating a never-booted disk image important? When you boot a Mac for the first time, the OS will create a number of system-specific settings, temporary files and other associated system-specific data. Because this data is specific to an individual Mac, it doesn’t always transfer well to other Macs and may cause some quirky issues. By creating a never-booted disk image, you avoid the issue entirely because those files aren’t created as part of the image building process and consequently do not get transferred to Macs which are set up using the disk image.
When building an image using AutoDMG, the best approach is to build an image containing just the operating system and available updates included in the image. While you can also choose to include other software installers in your image build process, a lot of software installers won’t apply correctly to the image because the affected installers use scripts and other functionality which do not run properly when run as part of AutoDMG’s image creation process.
Because of this behavior, I recommend planning to install software as a post-imaging task as opposed to including it in your AutoDMG-generated disk image. For those interested, additional information on this topic is available from the Getting Started section of the AutoDMG wiki.
For more details on how AutoDMG can be used to build images, please see below the jump.
Before building a disk image using AutoDMG, you should prepare a convenient Mac or a virtual machine to act as an AutoDMG build machine. To accomplish this task:
a. Make sure the Mac or virtual machine is running the same version of OS X or macOS that you want to build a disk image of. If you want to build a disk image for OS X 10.11.6, your build Mac must be running 10.11.6.
b. Download and install the latest version of AutoDMG onto the Mac in question.
c. Download the installer for the relevant OS version onto the Mac in question.
Once you have completed the necessary preparations, see below for the process of building a disk image containing just the operating system and all of the currently available software updates.
1. Launch the AutoDMG application.
2. Drag and drop the relevant OS installer into AutoDMG’s source box.
AutoDMG may offer OS software updates to install as part of the image build process. At this point, you have the following options:
To skip including the available software updates in your image:
a. Uncheck the Apply Updates box.
To have the available software updates included in your image:
a. Check the Apply Updates box.
b. Click the Download button
c. Wait for all of the available updates to completely download.
Create Mac Image For Deployment Autoimg Windows 10
d. Once all the available updates are downloaded, the Download button will appear as grayed-out.
For the purposes of this example, the available software updates are being included in the disk image.
3. Once the decision to include or not include updates has been made, click the Build button.
4. AutoDMG will suggest a name for your image based on the OS version and build number. Change the name as desired, as well as choosing a convenient location to save the disk image.
Note: By default, AutoDMG will include as part of the filename the correct file extension (.hfs.dmg) for DeployStudio.
5. When prompted, authenticate with an admin account to start the build.
6. AutoDMG will create a disk image and install the desired operating system on it.
Note: Even on a fast machine, this build process will take at least 10-15 minutes.
Create Mac Image For Deployment Autoimg Video
7. Once the image has been completed, a notification message will appear.
Create Mac Image For Deployment
If needed, click the Reveal button to show the location of the newly-created disk image.
Create Mac Image For Deployment Autoimg 2016
The complete process should look similar to what is shown below.
Create Mac Image For Deployment Autoimg Youtube
Note: The video has been edited to artificially reduce the amount of time it took to build a disk image. Run time of the pre-edited video was twenty-one minutes, forty seconds.